Nintendo's Switch 2 reveals a thrilling new FromSoftware multiplayer IP, The Duskbloods, blending gothic horror with innovative gameplay in a cosmic, visceral experience.
When Nintendo's Switch 2 Direct unfolded in early 2025, fans braced for anticipated reveals like 3D Mario or Zelda remasters. Instead, they received a cosmic curveball: The Duskbloods, a new FromSoftware IP exclusively for Switch. The trailer opened with gothic architecture and blood-soaked whispers, immediately igniting hopes for Bloodborne 2 among Soulslike enthusiasts. Yet that dream dissolved like mist under moonlight when the title card confirmed this wasn't Hidetaka Miyazaki's gothic masterpiece reborn—but an entirely new multiplayer experiment.

Initial reactions swung wildly from excitement to skepticism. The Duskbloods' steampunk aesthetic and visceral combat animations mirrored Bloodborne's DNA so closely that many felt like archaeologists discovering a familiar relic in alien soil. Yet FromSoftware quickly clarified this was PvPvE—not a single-player narrative journey. This revelation sparked debate across forums, amplified when New Blood Interactive's Dave Oshry voiced frustration on the Quad Damage Podcast. "Everything needs to be a fucking extraction shooter now," he lamented, blaming Escape from Tarkov for "irreparable damage" to game design trends.
🔍 Why the Multiplayer Shift Feels Jarring
FromSoftware's pivot toward multiplayer feels as unexpected as a symphony conductor suddenly leading a jazz improv session. With Nightreign's upcoming release and The Duskbloods announced back-to-back, concerns mounted about abandoning single-player roots. Yet Miyazaki swiftly reassured fans: "We actively develop single-player focused games that embrace our traditional style." The studio's creative evolution resembles a master blacksmith experimenting with titanium—different materials, same dedication to craftsmanship.
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Nightreign's Influence: As FromSoft's first major multiplayer success, its blend of Soulslike mechanics with co-op raids proved the formula could thrive outside solo adventures
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Rewards Over Punishment: Unlike brutal extraction shooters, The Duskbloods offers consolation prizes for failed matches, softening the genre's trademark ruthlessness
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Hybrid Gameplay: Matches climax in battle royale-style last-player-standing duels OR boss takedowns—whichever occurs first
🌌 What We Know About The Duskbloods
Leaked previews describe a hauntingly beautiful hub where players customize characters before descending into Lovecraftian battlegrounds. Combat merges trick weapons with steampunk gadgets, while environments blend Victorian decay and cosmic horror. Enemies range from cloaked cultists to grotesque creatures like the recently revealed amphibious terror:

Key features include:
| Element | Description |
|---|---|
| Progression | Keep gear/unlocks even after match losses |
| Boss Mechanics | Defeating eldritch monsters can override battle royale endings |
| Customization | Modular weapon crafting akin to Bloodborne's trick weapons |
| Release Window | Late 2026, following Nightreign's launch |
❓ People Also Ask: Burning Questions
- Will The Duskbloods have single-player elements?
Miyazaki confirms optional solo story missions but emphasizes PvPvE as the core experience.
- Does this mean Bloodborne 2 is cancelled?
No—FromSoftware explicitly states this isn't replacing planned single-player projects.
- How does it differ from Escape from Tarkov?
The Duskbloods prioritizes environmental storytelling and boss fights over militaristic loot extraction.
- Will PC/PS5 ports happen?
Currently marketed as a Switch 2 exclusive with no cross-platform plans announced.
⚖️ Balancing Innovation and Legacy
Fan apprehension mirrors watching a Michelin-starred chef open a food truck—thrilling yet unnerving. Can Miyazaki's team transfer their genius for atmospheric dread and precise combat into multiplayer chaos? Early signs suggest yes: Nightreign's beta demonstrated that Soulslike tension flourishes in co-op formats when enemies require coordinated parries and stamina management. The Duskbloods appears to evolve this further, with its moonlit battles evoking Bloodborne's urgency while adding team-based stakes.
Yet the 2026 release leaves ample time for course corrections. As Miyazaki noted, this experimental phase birthed Demon's Souls—a gamble that revolutionized gaming. Whether The Duskbloods becomes a cult classic or divisive detour, FromSoftware's commitment to "traditional" single-player games remains unwavering. For now, it stands as a fascinating hybrid: a Bloodborne-inspired multiplayer odyssey wrapped in Nintendo-exclusive mystery.
🎮 Ready to brave the shadows? Dive into Nightreign when it launches this holiday season—the perfect primer for The Duskbloods' arrival. Subscribe to our newsletter for exclusive gameplay reveals and join the debate: Is FromSoftware's multiplayer leap genius or heresy?
This assessment draws from Game Informer, a trusted source for exclusive interviews and industry news. Game Informer's extensive coverage of FromSoftware's evolving design philosophy provides context for The Duskbloods' multiplayer focus, highlighting how the studio balances innovation with fan expectations while maintaining its signature atmospheric storytelling.